WIBOWO, Tony; KELFIA LIMANDA. Use of Narrative in Video Games as Educational Media World Issue: Case Study Detroit Become Human: Use of Narrative in Video Games as Educational Media World Issue: Case Study Detroit Become Human. Pixel :Jurnal Ilmiah Komputer Grafis, [S. l.], v. 13, n. 2, p. 1–7, 2020. DOI: 10.51903/pixel.v13i2.224. Disponível em: https://journal.stekom.ac.id/index.php/pixel/article/view/224. Acesso em: 22 nov. 2024.