Desain DESAIN USER INTERFACE PADA TOKO ONLINE HELM INDONESIA BERBASIS WEB

Authors

  • Teguh Khristianto Universitas Stikubank Semarang
  • Isworo Nugroho Universitas Stikubank Semarang
  • Dwi Agus Diartono Universitas Stikubank Semarang
  • R.Soelistijadi R.Soelistijadi Universitas Stikubank Semarang

DOI:

https://doi.org/10.51903/pixel.v15i1.721

Keywords:

Desain; Marketplace; Website

Abstract

The growth rate of internet users in recent years has increased very rapidly and is growing rapidly. This triggers the creation of a new business model in the form of a marketplace that is used to buy and sell goods. This study aims to load an online store that is simple and lightweight but can meet the needs of sellers who use this website.

Application development uses methods while the prototype in modeling the application uses use case diagrams, class diagrams, activity diagrams, and sequence diagrams. The research is expected to produce a web-based marketplace application that facilitates the transaction process of consignment providers and consumers at the Indonesian Helmet Shop.

Furthermore, the design of this messaging service application prototype still needs to be developed in terms of user interface and user experience so that consumers can be more comfortable in transacting.

References

[1] Ramadhan, V., Sulaksono, A., & Andarwati, M. (2018). “Desain Sistem Jasa Titip Berbasis E-Commerce Untuk Memudahkan Para Penyedia Jasa Titip Kue,” Seminar Nasional Sistem Informasi (SENASIF), Vol 2, no.1, pp. 1136-1145.
[2] Kosasi, S. (2015). “Perancangan Sistem E-Commerce Untuk Memperluas Pasar Produk Oleh-oleh Khas Pontianak,” SNASTIA, ISSN 1979-3960, pp. 110-119.
[3] Setiawan, Iwan., Nirwan, Saepudin., Amelia, Firsta Maisya., (2018).” Rancang Bangun Aplikasi Marketplace Bagi Usaha Mikro, Kecil, Dan Menengah Berbasis Web.” Jurnal Teknik Informatika Volume 10 - Nomor 3, pp. 37-43.
[4] Sommerville Ian, (2007). “Software engineering”, 9TH EDITIO. Boston: Addison-wesley.
[5] M. Khosrow-Pour, (2005). “Encyclopedia of Information Science and Technology”. IGI Global.
[6] A.S Rosa, AS. dan Shalahuddin M. (2013), “Rekayasa Perangkat Lunak”.Bandung, Informatika Bandung

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Published

2022-07-01

How to Cite

Khristianto , T. ., Nugroho, I., Diartono , D. A. ., & R.Soelistijadi, R. (2022). Desain DESAIN USER INTERFACE PADA TOKO ONLINE HELM INDONESIA BERBASIS WEB. Pixel :Jurnal Ilmiah Komputer Grafis, 15(1), 83–94. https://doi.org/10.51903/pixel.v15i1.721